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Kitadashi
I love art, games, music & more.

Joey Jerome Smith @Kitadashi

Joined on 5/11/10

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Kitadashi's News

Posted by Kitadashi - May 31st, 2022


Pewt 'em Up! is now also available for free on Google Play and Steam.


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I also made a new Gameplay Trailer:



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Posted by Kitadashi - May 3rd, 2022


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The new update to version 1.1.0 is finally here! Lots of little changes and fixes. Goodness gracious, this took way too long...


The Google Play version will also likely be released in the next few days, so stay tuned!



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Posted by Kitadashi - March 5th, 2022


Another #screenshotsaturday (that I almost missed heh)


Still working on the next update for "Pewt 'em Up!", sorry to everyone waiting the next update, I'm busy 24/7 either with work or being sick, heh!


Reworked the missiles to make them a lot more useful. Once upgrades, they will now explode and do some AoE damage.


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Posted by Kitadashi - August 30th, 2021


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I just updated the Newgrounds version of Pewt 'em Up! to 1.0.3. Besides some small fixes it is now possible to sync your already achieved Newgrounds medals with the ingame achievements.



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Posted by Kitadashi - August 28th, 2021


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I have just updated the Newgrounds version of Pewt 'em Up! to 1.0.2. Save data should now be permanent and some other fixes. I apologize for any inconveniences.



Posted by Kitadashi - August 26th, 2021


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My game "Pewt 'em Up!" is now out on Newgrounds:


I'd appreciate it if you'd vote for it and leave some feedback. 🍀


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Posted by Kitadashi - June 12th, 2021


Havn't posted in a while, so why not participate in #ScreenshotSaturday I guess. First screenshot shows endless mode, there's a total of 3 unlockable ships. The little special ability preview is animated. Also, Achievements!


Website: https://pewtemup.com/


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Posted by Kitadashi - April 14th, 2021


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Since actually some people have been asking, a little heads up on the game Nia and me are working on! (Also, thank you so much for your interest!)


Yes, still working on it - one issue is (besides having a ton of other projects and jobs) me and Nia looking at something and being like:


Nia: "Hey... what if we add [this] and [that]?"

Me: "... ... ...oh and while we're at it, why not also add [another this and that]?"


Sooo the game ends up having a few more features than originally planned (which is good I guess?), including a Stage/Story Mode, a rogue-like Endless/Survival Mode, almost 40 upgrades, more than 40 achievements, Extras like Glossary, Gallery, Music and a Relax mode aaaand maybe even more...


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Posted by Kitadashi - February 19th, 2021


Made a little sneak peak teaser trailer thingy:



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Posted by Kitadashi - October 16th, 2020


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(Working on a little arcade shoot 'em up called "Pewt 'em Up!" coming soon for Android and PC. The amazing Niamara is creating the graphics while I'm doing the programming.)


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